Binemon New Skills and Skill Balance Update as of November 30, 2021

Due to the latest change in https://docs.binemon.io/mons/skill, and ongoing skill/s balancing; we compiled the latest update in Passive and Ultimate Skills including the new skills!

Binemon new Passive and Ultimate Skills

Passive Skills:

  • Passive Skills are activated once full requirements are reached.
  • The below information is provided to help players form the best strategy before the official Game Play release.
  • The highlighted stats (e.g., 12.5%) can be adjusted in the next updates to balance the power of each Passive Skill.
  • New Passive Skills will be added in the future.

Race

Name

Skill

Target

Dog

Adapter

Increases 20% HP as a frontline character and 20% damage as a backline a character

Itself

Dog

Fighter Spirit

Increases 65% damage when character's health falls below 45%

Itself

Dog

Fueled by Victory

For every enemy defeated, increases 10% speed and 15% damage and 8% lifesteal

Buff

Cat

Battle Blood

Every 3 normal attacks, attacks the all frontlines enemy with 120% damage

All frontline Enemies

Cat

Swift Movements

Increase 40% critical chance for every attack

Itself

Cat

Cracks Open

Each normal attack reduces enemy defense by 10points. Stacking is allowed

Damage/Effect

Unicorn

The General

While alive, Increases 35% skill damage for all allies

All Allies

Unicorn

Ancient Wisdom

While alive, Increases team MP regeneration by 9 the entire match

All Allies

Unicorn

Soul Snatchers

While alive, all ally Mons receive 12.5% lifesteal

All Allies

Titan

Fortify

Increases 70 defense (+5% base defense) and counters 15% damage for every hit taken by the enemy

All Enemies

Titan

Colossus

Equipped with the ability to revive itself with 37.5% health the next turn after getting knocked out, occurs once per match

Itself

Titan

Hardened

Increases 750 HP (+7.5% of base HP) while increases in size of the Mon

Itself


Ultimate Skills:
  • Requirement to activate Ultimate Skill: MP bar reaches 100/ your turn to attack / not under any cc effect (e.g., stun).
  • The below information is provided to help players from the best strategy before the official Game Play release.
  • The highlighted stats (e.g., 40%) can be adjusted in the next updates to balance the power of each Ultimate Skill.
  • New Ultimate Skills will be added in the future.

Class

Name

Skill

Target

Type

Tank

Earthquake Strike

Stuns selected target for 3 rounds and receiving an extra 65% + x% (0.1% increase for every 2.5 damage points) damage whenever damaged

Selected Target

Effect

Tank

Almighty Blow

Dealing 400% damage to a frontline enemy

Frontline Enemy

Damage

Tank

Health Barrier

Creates a shield which absorbs all incoming damage and regenerates HP at the rate of 45% + x% (0.01% every damage point) of the incoming damage for 1 self-turns

Itself

Buff

Fighter

Berserk Mode

Deals 150% damage to the frontline enemies, with 45% chance of x2 damage and 25% chance of x3 damage

All Frontline Enemies

Damage

Fighter

Rapid Severance

Deals 325% damage to the lowest HP enemy, causing bleed out for 2 rounds, with 80damage per round

Lowest Health Enemy

Damage / Effect

Fighter

Ray of Annihilation

Launches a deathbeam towards the lowest HP enemy with 350% damage . If kills on hit, regains 35% MP

Lowest Health Enemy

Damage/Effect

Archer

Projectile Barrage

Attacks backline enemies with 5 random ranged hits dealing 105% damage per hit

All Backline Enemies

Damage

Archer

Deathblow

Deals 350% damage to the highest intelligence enemy which has a 100% chance of disabling its mana regeneration for 3 round. While also disabling ultimate skills usage

Highest Intelligence Enemy

Damage / Effect

Archer

Hit Enhancement

Enhance attack damage for 3 self-turns, each hit deals extra 25% + x% (0.01% every 1 damage point) of enemy's maximum HP

Itself

Buff

Mage

Cursed Circle

Deals 210% damage to backline enemies which have a 60% chance of draining 40% its current MP

All Backline Enemies

Damage / Effect

Mage

Wicked Ground

Deals 220% damage to 2 random enemies, reducing each enemy of 45% speed for 2 rounds

Two Random Enemies

Damage / Effect

Mage

Shinra Tensei

Attacks all oponents with 150% damage while reducing 12.5% of their defense in 2 self-turns

All Enemies

Damage/Effect

Support

The Strongest Sidekick

Summons a support being which follows the strongest ally (by Battle Rating) to boost 120% + x%(0.1% increase for every 2 damage points) damage in 3 rounds

Strongest Ally

Buff

Support

Blessing of Life

Replenishes 20% + x%(0.1% increase for every 8 damage points) of Max HP for the entire lineup

All Allies

Healing

Support

Domino

Creates a link between the targeted enemy and the lowest HP enemy. If one get attacked, the other received 100% damage + x% (0.1% every 2 damage points) attacked enemy. Lasts 3 self-turns of the targeted enemy

Lowest Health Enemy

Damage/Effect


Last update of this skill is November 30, 2021, please refer to official https://docs.binemon.io for updated content 👍

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