Binemon Passive and Ultimate Skills (Early Information)

Due to latest change in https://docs.binemon.io/mons/skill entry, we're re-posting early information of the passive and ultimate skills. 😄


Passive Skills (Early Information):
  • Passive Skills are activated once full requirements are reached.
  • The below information is provided to help players form the best strategy before the official Game Play release.
  • The highlighted stats (e.g., 12.5%) can be adjusted in the next updates to balance the power of each Passive Skill.
  • New Passive Skills will be added in the future.

Race

Name

Skill

Target

Dog

Adapter

Increase 12.5% HP as a frontline character and 15% critical damage as a backline character

Itself

Dog

Fighter Spirit

Increase 50% damage when character’s health falls below 30%

Itself

Cat

Battle Blood

On every 3rd normal attack, attack all frontline enemies with 86% damage

All frontline Enemies

Cat

Swift Movements

Increase 25% critical chance for every attack

Itself

Unicorn

The General

Increase 15% skill damage for all allies

All Allies

Unicorn

Ancient Wisdom

Increase team MP regeneration by 4 during the entire match

All Allies

Titan

Fortify

Increase 60 defense and counters 5% damage for every hit taken by the enemy

All Enemies

Titan

Colossus

Equipped with the ability to revive itself with 35% health in the next round after getting knocked out, occurs once per match

Itself


Ultimate Skills (Early Information):
  • Requirement to activate Ultimate Skill: MP bar reaches 100/ your turn to attack / not under any cc effect (e.g., stun).
  • The below information is provided to help players from the best strategy before the official Game Play release.
  • The highlighted stats (e.g., 40%) can be adjusted in the next updates to balance the power of each Ultimate Skill.
  • New Ultimate Skills will be added in the future.

Class

Name

Skill

Target

Type

Tank

Earthquake Strike

Stuns selected target for 2 rounds and receiving an extra 40% damage from all allies

Selected Target

Effect

Tank

Almighty Blow

Dealing 300% damage to a frontline enemy

Frontline Enemy

Damage

Fighter

Berserk Mode

Deals 150% damage to the frontline enemies, with 48% chance of x2 damage and 36% chance of x4 damage

All Frontline Enemies

Damage

Fighter

Rapid Severance

Deals 171% damage to the lowest HP enemy, causing bleed out of 2 rounds, with 24% damage per round

Lowest Health Enemy

Damage / Effect

Archer

Projectile Barrage

Attack backline enemies with 5 random ranged hits dealing 60% damage per hit

All Backline Enemies

Damage

Archer

Deathblow

Deals 250% damage to a random enemy which has a 30% chance of disabling its mana regeneration for 2 rounds

One Random Enemy

Damage / Effect

Mage

Cursed Circle

Deals 175% damage to backline enemies which have a 30% chance of gaining its current MP

All Backline Enemies

Damage / Effect

Mage

Wicked Ground

Deals 200% damage to a 2 random enemies, reducing each of 15% speed for 2 rounds

Two Random Enemies

Damage / Effect

Support

The Strongest Sidekick

Summons a support being which follows the strongest ally to boost 60% damage in 2 rounds

Strongest Ally

Buff

Support

Blessing of Life

Replenishes 35% of lost health for the entire lineup

All Allies

Healing


Last update of this skill is September 7, 2021, please refer to official https://docs.binemon.io for updated content 👍

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